sc2_datasets.replay_parser.tracker_events.events.unit_born¶
Classes¶
UnitBorn contains some "details" information about unit |
Module Contents¶
- class UnitBorn¶
Bases:
sc2_datasets.replay_parser.tracker_events.tracker_event.TrackerEventUnitBorn contains some “details” information about unit at the moment of it has appeared in the game.
- Parameters:
controlPlayerId (int) – Specifies the information about player id who made the unit in the game.
id (int) – Specifies the ID of an event which corresponds to its name.
loop (int) – Specifies the game loop number (game-engine tick) at which the event occurred.
unitTagIndex (int) – Specifies a pointer for a specific unit which was creating in the game.
unitTagRecycle (int) – There is no specific information about this parameter.
unitTypeName (str) – Specifies the in game unit name that was created in the game.
upkeepPlayerId (int) – Specifies an id number of player who was having the control of the unit in the game.
x (int) – Specifies x coordinate of map in pixels where the object was created.
y (int) – Specifies y coordinate of map in pixels where the object was created.
- controlPlayerId: int¶
- id: int¶
- loop: int¶
- unitTagIndex: int¶
- unitTagRecycle: int¶
- unitTypeName: str¶
- upkeepPlayerId: int¶
- x: int¶
- y: int¶
- static from_dict(d: dict) UnitBorn¶
Static method returning initialized UnitBorn class from a dictionary. This helps with the original JSON parsing.
- Parameters:
d (dict) – Specifies a dictionary as available in the JSON file that is a result of pre-processing some .SC2Replay file.
- Returns:
Returns an initialized UnitBorn class.
- Return type: